{"id":818,"date":"2010-04-14T13:19:58","date_gmt":"2010-04-14T20:19:58","guid":{"rendered":"http:\/\/www.lightninglaboratories.com\/tcw\/?p=818"},"modified":"2010-04-14T13:27:37","modified_gmt":"2010-04-14T20:27:37","slug":"augmented-humanity-enspirited-reality-ar-panel-at-nab2010","status":"publish","type":"post","link":"http:\/\/www.lightninglaboratories.com\/tcw\/2010\/04\/augmented-humanity-enspirited-reality-ar-panel-at-nab2010\/","title":{"rendered":"augmented humanity + enspirited reality: AR panel at NAB2010"},"content":{"rendered":"<p>Earlier this week I spoke on the <a href=\"http:\/\/www.nabshow.com\/2010\/newsroom\/pressRelease.asp?id=2250\">Augmented Reality: Entertainment Meets Ubiquitous Computing<\/a> panel at the National Association of Broadcasters conference. \u00c2\u00a0In my intro talk I stated that AR should be thought of as the intersection of two separate trends: the augmentation of human capabilities through technology, and the digitization of the physical world of people, places and things. I named these trends &#8216;augmented humanity&#8217; and &#8216;enspirited reality&#8217;. My slides for the panel (cc-by-nc):<\/p>\n<div id=\"__ss_3725572\" style=\"width: 425px;\"><strong><a title=\"Augmented Humanity + Enspirited Reality\" href=\"http:\/\/www.slideshare.net\/ubik\/augmented\">Augmented Humanity + Enspirited Reality<\/a><\/strong><object classid=\"clsid:d27cdb6e-ae6d-11cf-96b8-444553540000\" width=\"425\" height=\"355\" codebase=\"http:\/\/download.macromedia.com\/pub\/shockwave\/cabs\/flash\/swflash.cab#version=6,0,40,0\"><param name=\"allowFullScreen\" value=\"true\" \/><param name=\"allowScriptAccess\" value=\"always\" \/><param name=\"src\" value=\"http:\/\/static.slidesharecdn.com\/swf\/ssplayer2.swf?doc=genebecker-nab2010-100414141254-phpapp01&amp;rel=0&amp;stripped_title=augmented\" \/><param name=\"allowfullscreen\" value=\"true\" \/><embed type=\"application\/x-shockwave-flash\" width=\"425\" height=\"355\" src=\"http:\/\/static.slidesharecdn.com\/swf\/ssplayer2.swf?doc=genebecker-nab2010-100414141254-phpapp01&amp;rel=0&amp;stripped_title=augmented\" allowscriptaccess=\"always\" allowfullscreen=\"true\"><\/embed><\/object><\/div>\n<p><a href=\"http:\/\/www.flickr.com\/photos\/22908017@N02\/4518451156\/\"> My fellow panelists<\/a> (photo) came from diverse perspectives and included Joe Garlington from Disney Imagineering, Bruno Uzzan from <a href=\"http:\/\/www.t-immersion.com\/\">Total Immersion<\/a>, Chetan Damani of <a href=\"http:\/\/www.acrossair.com\/\">Acrossair<\/a>, and <a href=\"http:\/\/research.nokia.com\/people\/rebecca_allen\">Rebecca Allen<\/a>, director of Nokia&#8217;s Hollywood research lab; the estimable <a href=\"http:\/\/newamsmedia.com\/\">Seth Shapiro<\/a> moderated the discussion. Garlington showed video clips from several of Disney&#8217;s mixed reality theme park projects, Bruno wowed the crowd with his familiar K&#8217;NEX demo, Chetan showed off one of the acrossair apps live on iPhone, and Rebecca Allen screened an extended clip from NRC&#8217;s <a href=\"http:\/\/pressbulletinboard.nokia.com\/2010\/01\/12\/nokia-research-center-hollywood-begins-mobile-entertainment-pilot\/\">Westwood Experience<\/a> mobile storytelling project. Overall I think the discussion was well-received, even if the topic was a bit fast-forward for the largely broadcast-focused attendees.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Earlier this week I spoke on the Augmented Reality: Entertainment Meets Ubiquitous Computing panel at the National Association of Broadcasters conference. \u00c2\u00a0In my intro talk I stated that AR should be thought of as the intersection of two separate trends: the augmentation of human capabilities through technology, and the digitization of the physical world of [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[33],"tags":[110,200,105,111,53,109],"class_list":["post-818","post","type-post","status-publish","format-standard","hentry","category-augmented-reality","tag-acrossair","tag-augmented-reality","tag-conferences","tag-disney","tag-nokia","tag-total-immersion"],"_links":{"self":[{"href":"http:\/\/www.lightninglaboratories.com\/tcw\/wp-json\/wp\/v2\/posts\/818","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.lightninglaboratories.com\/tcw\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.lightninglaboratories.com\/tcw\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.lightninglaboratories.com\/tcw\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.lightninglaboratories.com\/tcw\/wp-json\/wp\/v2\/comments?post=818"}],"version-history":[{"count":8,"href":"http:\/\/www.lightninglaboratories.com\/tcw\/wp-json\/wp\/v2\/posts\/818\/revisions"}],"predecessor-version":[{"id":823,"href":"http:\/\/www.lightninglaboratories.com\/tcw\/wp-json\/wp\/v2\/posts\/818\/revisions\/823"}],"wp:attachment":[{"href":"http:\/\/www.lightninglaboratories.com\/tcw\/wp-json\/wp\/v2\/media?parent=818"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.lightninglaboratories.com\/tcw\/wp-json\/wp\/v2\/categories?post=818"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.lightninglaboratories.com\/tcw\/wp-json\/wp\/v2\/tags?post=818"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}